#include <windows.h> LRESULT WINAPI WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nShow) { MSG msg; WNDCLASSEX wc = {sizeof(WNDCLASSEX), CS_VREDRAW|CS_HREDRAW|CS_OWNDC, WndProc, 0, 0, hInstance, NULL, NULL, (HBRUSH)(COLOR_WINDOW+1), NULL, L"DX9_TUTORIAL1_CLASS", NULL}; RegisterClassEx(&wc); HWND hMainWnd = CreateWindow(L"DX9_TUTORIAL1_CLASS", L"DirectX 9 Bare Bones Tutorial 1", WS_OVERLAPPEDWINDOW, 100, 100, 300, 300, NULL, NULL, hInstance, NULL); ShowWindow(hMainWnd, nShow); UpdateWindow(hMainWnd); while(GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return(0); } LRESULT WINAPI WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch(msg) { case WM_DESTROY: PostQuitMessage(0); return(0); } return(DefWindowProc(hwnd, msg, wParam, lParam)); }
Tuesday, February 23, 2010
Smallest C++ windowed application
Interesting to see this is the smallest windowed Windows application:
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